BruynHuis
Games

This studio is all about game development in Java and having fun with it.

More about
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sudoku

Sudoku

Enjoy endless Sudoku fun! Test your brain with puzzles for all skill levels!


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Dark Maze

Dark Maze

Draw the path through the maze from start to end watch out for walls in the dark.


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Smashy Monster

Smashy Monster

Smash the monster bugs with your finger on the screen before they eat your food.


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Color Cube

Color Cube is a match3 game in a 3 dimension 3x3x3 grid. If you enjoy brain twisting, mind-blowing endless puzzle games then this game is for you.


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Memory Heroes

Memory Heroes is a refreshing card matching game with many themes and lots of levels to keep you busy. Complete levels and unlock more as you progress through different worlds and themes.


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Technology I use

Let me tell you a bit about the technology I use.
For the game engine I use jMonkeyEngine which is build on
top of the OpenGL Java Library LWJGL.
For 3D modeling I use the amazing Blender.
When I have to make any image editing I will make use of GIMP
and for designs I use Sketchpad.
For sound editing I tend to use AudacityAudacity.

jMonkeyEngine logo

Who am I?

Hey there! I am Nicolaas de Bruyn, and I am the creator of BruynHuis, a small indie one-man game development house in South Africa. When I started developing games back in 2005 I was still young and inexperienced. It was only in 2014 when my brother and I decided we want to make mobile games. Both of us studied Computer Science at the University of Pretoria and we both have BSc. Computer Science degrees.
I have been developing in jMonkeyEngine since 2004. I really enjoy developing mobile games and my dream is to one day, generate an income for me and my family using these exciting tools and all the knowledge I have of game development.

Picture of Nicolaas de Bruyn

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Address


Centurion, South Africa